Breakout by Cactus Corp.
E-mail:sloesp@hotmail.com
Copyright(C) 2002 by Chris Arnold Jager. All rights reserved.

Started programming 11/4/2002

v0.9a 15/4/2002 Stage 10 boss created
v1.0b 30/4/2002 First unofficial beta release
v1.1b 7/5/2002...Number of required images reduced due to transparancy
v1.2b 14/5/2002 Reduced object creation calls by 77%
v1.3b 22/5/2002 Loader improved and made internet ready
..............................Five new levels added
v1.4b 25/5/2002 Cheat mode added
v1.5b 26/5/2002 All the standard bonus block items implemented
v1.6b 3/6/2002 ..Penalty system implemented
..............................Menu added with options to adjust gameplay
..............................Digital instruction manual written and implemented
v1.7b 27/6/2002 Minor bug fixes and impoved block hitting system
v1.8b 7/7/2002 ..All the alternative bonus block items implemented
..............................Instruction manual updated with latest additions
v1.9b 10/7/2002 Screen refresh area reduced by 15%
..............................Processor leak in menu fixed
..............................Framerate reduced to 100fps
v2.0b 17/7/2002 Keyboard controls made operating system independent
v2.1b 8/12/2002 Ten new levels added
..............................Stage 20 boss implemented
..............................Status Messenger shown after boss stage completion
..............................Minor clarifications and bug fixes
..............................MIDI Theme composed for the ending
..............................The standard/alternative bonus block items are now chosen randomly
v2.2b 29/12/2002 Link to the Cactus Corp. Website in Main Menu added
................................A few minor bugs fixed
................................MIDI Theme can now also be heard in browser
v2.3b 29/01/2003 Official release version
. ............................. Direction of the ball can now be manipulated
....................


Bug 1: Ball sometimes gets stuck in pad/wall when sticky mode is enabled
Bug 2: Threads are sometimes not terminated
Bug 3: There is a memory leak present which can crash your system(only with Microsoft VM)



Problem 1: When block is hit, unexpected bounce sometimes occurs
Problem 2: Game engine has undesirable setup resulting in a high framerate